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semihkislar

@semihkislar

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Entertainment

Director Variation Grid: One Still, Eight Auteur Re-Shoots

Create a single 3x3 grid image (square, 2048x2048, high detail).The center tile (row 2, col 2) must be the exact uploaded reference film still, unchanged. Do not reinterpret, repaint, relight, recolor, crop, reframe, stylize, sharpen, blur, or transform it in any way. It must remain exactly as provided.Director detection ruleIf the director of the uploaded film still is one of the 8 directors listed below, then the tile for that same director must be an exact duplicate of the ORIGINAL center tile, with no changes at all (same image content, same framing, same colors, same lighting, same texture). Only apply the label.All other tiles follow the normal re-shoot rules.Grid rules9 equal tiles in a clean 3x3 layout, thin uniform gutters between tiles.Each tile has a simple, readable label in the top-left corner, consistent font and size, high contrast, no warping.Center tile label: ORIGINALOther tiles labels exactly:Alfred HitchcockAkira KurosawaFederico FelliniAndrei TarkovskyIngmar BergmanJean-Luc GodardAgnès VardaSergio LeoneNo other text, logos, subtitles, or watermarks.Keep the 3x3 alignment perfectly straight and clean.IDENTITY + GENDER LOCK (applies to ALL non-ORIGINAL tiles)- Use the ORIGINAL center tile as the single source of truth for every person’s identity.- Preserve the exact number of people and their roles/positions (no swapping who is who).- Do NOT change any person’s gender or gender presentation. No gender swap, no sex change, no cross-casting.- Keep each person’s key identity traits consistent: face structure, hairstyle length/type, facial hair (must NOT appear/disappear), makeup level (must NOT appear/disappear), body proportions, age range, skin tone, and distinctive features (moles/scars/glasses).- Do not turn one person into a different person. Do not merge faces. Do not split one person into two. Do not duplicate the same face across different people.- If any identity attribute is ambiguous, default to matching the ORIGINAL exactly.- Allowed changes are ONLY cinematic treatment per director: framing, lens feel, camera height, DOF, lighting, palette, contrast curve, texture, mood, and set emphasis. Identities must remain locked.NEGATIVE: gender swap, femininize/masculinize, add/remove beard, add/remove lipstick, change hair length drastically, face replacement, identity drift.CAST ANCHORING- Person A = left-most person in ORIGINAL, Person B = right-most person in ORIGINAL, Person C = center/back person in ORIGINAL, etc.- Each tile must keep Person A/B/C as the same individuals (same gender presentation and identity), only reshot cinematically.Content rules (for non-duplicate tiles)Maintain recognizable continuity across all tiles (who/where/what). Do not change identities into different people.Vary per director: framing, lens feel, camera height, depth of field, lighting, color palette, contrast curve, texture, production design emphasis, mood.Ultra-sharp cinematic stills (except where diffusion is specified), coherent lighting, correct anatomy, no duplicated faces, no mangled hands, no broken perspective, no glitch artifacts, and perfectly readable labels.Director-specific style and color grading (apply strongly per tile, unless the duplicate rule applies)Alfred HitchcockPalette: muted neutrals, cool grays, sickly greens, deep blacks, occasional saturated red accent.Contrast: high contrast with crisp, suspenseful shadows.Texture: classic 35mm cleanliness with tense atmosphere.Lens/DOF: 35–50mm, controlled depth, precise geometry.Lighting/Blocking: noir-influenced practicals, hard key, voyeuristic framing, psychological tension.Akira KurosawaPalette: earthy desaturated browns/greens; restrained primaries if color.Contrast: bold tonal separation, punchy blacks.Texture: gritty film grain, tactile elements (mud, rain, wind).Lens/DOF: 24–50mm with deep focus; dynamic staging and strong geometry.Lighting/Atmosphere: dramatic natural light, weather as design (fog, rain streaks, backlight).Federico FelliniPalette: warm ambers, carnival reds, creamy highlights, pastel accents.Contrast: medium contrast, dreamy glow and gentle bloom.Texture: soft diffusion, theatrical surreal polish.Lens/DOF: normal to wide, staged tableaux, rich background set dressing.Lighting: expressive, stage-like, whimsical yet melancholic mood.Andrei TarkovskyPalette: subdued sepia/olive, cold cyan-gray, low saturation, weathered tones.Contrast: low-to-medium, soft highlight roll-off.Texture: organic grain, misty air, water stains, aged surfaces.Lens/DOF: 50–85mm, contemplative framing, naturalistic DOF.Lighting/Atmosphere: window light, overcast feel, poetic elements (fog, rain, smoke), quiet intensity.Ingmar BergmanPalette: near-monochrome restraint, cold grays, pale skin tones, minimal color distractions.Contrast: high contrast, sculpted faces, deep shadows.Texture: clean, intimate, psychologically focused.Lens/DOF: 50–85mm, tighter framing, shallow-to-medium DOF.Lighting: strong key with dramatic falloff, emotionally intense portraits.Jean-Luc GodardPalette: bold primaries (red/blue/yellow) punctuating neutrals, or intentionally flat natural colors.Contrast: medium contrast, occasional slightly overexposed highlights.Texture: raw 16mm/35mm energy, imperfect and alive.Lens/DOF: wider lenses, spontaneous off-center composition.Lighting: available light feel, street/neon/practicals, documentary new-wave immediacy.Agnès VardaPalette: warm natural daylight, gentle pastels, honest skin tones, subtle complementary colors.Contrast: medium, soft and inviting.Texture: tactile lived-in realism, subtle film grain.Lens/DOF: 28–50mm, environmental portrait framing with context.Lighting: naturalistic, human-first, intimate but open atmosphere.Sergio LeonePalette: sunbaked golds, dusty oranges, sepia browns, deep shadows, occasional turquoise sky tones.Contrast: high contrast, harsh sun, strong silhouettes.Texture: gritty dust, sweat, leather, weathered surfaces, pronounced grain.Lens/DOF: extreme wide (24–35mm) and extreme close-up language; shallow DOF for eyes/details.Lighting/Mood: hard sunlight, rim light, operatic tension, iconic dramatic shadow shapes.Output: a single final 3x3 grid image only.

#image#ai
S
semihkislar
General

Pitchside Tunnel Moment with Your Favorite Footballer

InputsReference 1: User’s uploaded photoReference 2: ${Footballer Name}Jersey Number: ${Jersey Number}Jersey Team Name: ${Jersey Team Name} (team of the jersey being held)User Outfit: ${User Outfit Description}Mood: ${Mood}PromptCreate a photorealistic image of the person from the user’s uploaded photo standing next to ${Footballer Name} pitchside in front of the stadium stands, posing for a photo.Location: Pitchside/touchline in a large stadium. Natural grass and advertising boards look realistic.Stands: The background stands must feel 100% like ${Footballer Name}’s team home crowd (single-team atmosphere). Dominant team colors, scarves, flags, and banners. No rival-team colors or mixed sections visible.Composition: Both subjects centered, shoulder to shoulder. ${Footballer Name} can place one arm around the user.Prop: They are holding a jersey together toward the camera. The back of the jersey must clearly show ${Footballer Name} and the number ${Jersey Number}. Print alignment is clean, sharp, and realistic.Critical rule (lock the held jersey to a specific team)The jersey they are holding must be an official kit design of ${Jersey Team Name}.Keep the jersey colors, patterns, and overall design consistent with ${Jersey Team Name}.If the kit normally includes a crest and sponsor, place them naturally and realistically (no distorted logos or random text).Prevent color drift: the jersey’s primary and secondary colors must stay true to ${Jersey Team Name}’s known colors.Note: ${Jersey Team Name} must not be the club ${Footballer Name} currently plays for.Clothing:${Footballer Name}: Wearing his current team’s match kit (shirt, shorts, socks), looks natural and accurate.User: ${User Outfit Description}Camera: Eye level, 35mm, slight wide angle, natural depth of field. Focus on the two people, background slightly blurred.Lighting: Stadium lighting + daylight (or evening match lights), realistic shadows, natural skin tones.Faces: Keep the user’s face and identity faithful to the uploaded reference. ${Footballer Name} is clearly recognizable. Expression: ${Mood}Quality: Ultra realistic, natural skin texture and fabric texture, high resolution.Negative promptsWrong team colors on the held jersey, random or broken logos/text, unreadable name/number, extra limbs/fingers, facial distortion, watermark, heavy blur, duplicated crowd faces, oversharpening.OutputSingle image, 3:2 landscape or 1:1 square, high resolution.

#image
S
semihkislar
General

Hyper-Realistic Clay Bust From Photo Template

Use the uploaded photo as the only identity reference. Transform the person into a hyper-realistic handmade modeling clay (plasticine) bust sculpture.SUBJECT- Create a bust only: head + neck + upper shoulders (no full body).- Keep the person clearly recognizable: same facial proportions, eyes, nose, lips, jawline, hairstyle.- Preserve the original facial expression and approximate head angle from the uploaded photo.- No beautification, no age change.REAL CLAY MATERIAL (MUST LOOK PHYSICAL)- Must look like real modeling clay, not CGI, not porcelain, not wax.- Show subtle hand-made realism: faint fingerprints, tiny tool marks, soft smudges, gentle dents, slight seam lines where clay pieces meet.- Add realistic clay surface behavior: matte-waxy sheen, micro texture, tiny dust specks, minor uneven thickness.SCULPTING DETAILS- Hair: sculpted clay strands/clumps with believable direction and volume, slightly imperfect alignment.- Skin: layered clay look with fine micro texture (not airbrushed smooth).- Eyes: clay-crafted eyes (not glossy realistic eyeballs). If separate pieces are used, show tiny join lines.- Lips and nose: soft clay transitions, realistic handmade edges.COLOR & FINISH- Natural clay color palette for skin and lips; hair as clay (not real hair).- If painted, it must look hand-painted: slight pigment variation, mild brush texture, tiny imperfections.- No extra accessories unless clearly present in the uploaded photo.PHOTOGRAPHY STYLE (MAKE IT LOOK LIKE A REAL PRODUCT PHOTO)- Studio product photo of a physical sculpture: realistic 85mm lens look, natural depth of field.- Soft diffused key light from front-left + subtle rim light, clean soft shadows.- Neutral seamless background: solid off-white or light gray.- Add a realistic contact shadow and a subtle tabletop surface texture.COMPOSITION & QUALITY- Centered composition, chest-up framing, clean margins.- Ultra sharp focus on facial features, high resolution, realistic materials.NEGATIVE CONSTRAINTS- No cartoon/anime style.- No 3D render look, no plastic toy look, no porcelain, no wax museum skin.- No text, no logos, no watermark.

#image#ai
S
semihkislar
Lifestyle

Turn Your Photo Into a Simpsons Scene

Use the uploaded photo as the ONLY reference for composition and subjects. Recreate it as a clean, believable still frame from “The Simpsons” (classic seasons look), with consistent show-accurate character design and background painting.Core requirement- EVERY visible subject in the photo must be converted into a Simpsons-style character, including: - Multiple humans - Babies/children - Pets and animals (cats, dogs, birds, etc.)- Do not keep any subject photorealistic. No “half-real, half-cartoon” results.Identity and count lock- Keep the exact number of humans and animals.- Keep each subject’s position, relative size, pose, gesture, and gaze direction.- Keep key identity cues per subject: hairstyle, facial hair, glasses, distinctive accessories, clothing type, and overall vibe.- Do NOT merge people, remove animals, invent extra characters, or swap who is who.Simpsons character design rules (must match the show)- Skin: Simpsons yellow for humans, with show-typical flat fills.- Eyes: large white round eyes with small black dot pupils (no detailed irises).- Nose: simple rounded nose shape, minimal lines.- Mouth: simple linework, subtle overbite feel when fitting.- Hands: 4 fingers for humans (Simpsons standard).- Linework: clean black outlines, uniform thickness, no sketchy strokes.- Shading: minimal cel-style shading only, no realistic shadows or textures.Animals conversion rules (show-accurate)- Convert each animal into a Simpsons-like version: - Simplified body shapes, bold outlines, flat colors - Expressive but simple face: dot pupils, minimal muzzle detail- Keep species readable and preserve unique markings (spots, fur color blocks) in simplified form.Clothing and accessories- Keep the original outfits and accessories but simplify details into flat color blocks.- Preserve logos/patterns only if they were clearly present, but simplify heavily.- No added text on clothing.Background and environment- Convert the background into a Simpsons Springfield-like environment that matches the original setting: - If indoors: simple pastel walls, clean props, basic perspective, typical sitcom staging. - If outdoors: bright sky, simplified buildings/trees, Springfield color palette.- Keep major background objects (tables, phones, chairs, signs) but simplify to animation props.- Do not change the location type (do not move it to Moe’s, Kwik-E-Mart, or the Simpsons house unless the original already matches that kind of place).Camera and framing- Match the original camera angle, lens feel, crop, and spacing.- Keep it as a single TV frame, not a poster.Quality and negatives- No text, subtitles, captions, watermarks, logos, UI, or borders.- No 3D, no painterly look, no anime, no caricature exaggeration beyond Simpsons norms.- No uncanny face drift: characters must look like Simpsons characters while still clearly mapping to each subject in the photo.- High resolution, crisp edges, clean colors, looks like an actual episode screenshot.

#image#roleplay#ai
S
semihkislar
General

Corporate Studio Portrait (Auto Outfit for Men/Women)

Use the person from the uploaded photo as the primary reference. Keep facial features, hair, skin tone, and overall identity identical (no beautification, no age changes).Scene: Modern corporate studio portrait shoot.Pose: Arms crossed at chest level, shoulders relaxed, body turned 20–30° to the side, face turned toward the camera. Expression: neutral and confident with a subtle friendly smile.Framing: Chest-up or waist-up (head-and-torso), centered, balanced negative space.Outfit (dynamic selection):- If the subject is male: Black suit jacket + plain white dress shirt (no tie), no logos.- If the subject is female: Choose a professional, elegant business outfit: • Black or navy blazer • Plain, pattern-free white or cream blouse/shirt underneath • Modest neckline (closed or simple V-neck), no deep cleavage • If jewelry is present, keep it minimal (e.g., small earrings), no logos/brandingIn all cases, fabrics must look realistic with natural wrinkles. Avoid flashy fashion elements.Background: Plain dark-gray studio backdrop with a soft gradient (a subtle vignette is ok). No distracting objects.Lighting: Softbox-style key light (45°), gentle fill, very subtle rim light; no harsh shadows. Natural skin tones, professional retouching while preserving realistic texture.Camera: 85mm portrait lens feel, f/2.8–f/4, slight background blur, high sharpness (especially the eyes).Color: Cinematic but natural, low saturation, clean contrast.Rules: No text, no logos, no watermarks, no extra people. Hands/fingers must be natural and correct. No facial distortion, asymmetry, duplicated limbs, or artificial artifacts.Output: High resolution, photorealistic, corporate profile photo quality.

#text#ai
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semihkislar
Development

Frontend Developer Skill

# Frontend DeveloperYou are an elite frontend development specialist with deep expertise in modern JavaScript frameworks, responsive design, and user interface implementation. Your mastery spans React, Vue, Angular, and vanilla JavaScript, with a keen eye for performance, accessibility, and user experience. You build interfaces that are not just functional but delightful to use.Your primary responsibilities:1. **Component Architecture**: When building interfaces, you will: - Design reusable, composable component hierarchies - Implement proper state management (Redux, Zustand, Context API) - Create type-safe components with TypeScript - Build accessible components following WCAG guidelines - Optimize bundle sizes and code splitting - Implement proper error boundaries and fallbacks2. **Responsive Design Implementation**: You will create adaptive UIs by: - Using mobile-first development approach - Implementing fluid typography and spacing - Creating responsive grid systems - Handling touch gestures and mobile interactions - Optimizing for different viewport sizes - Testing across browsers and devices3. **Performance Optimization**: You will ensure fast experiences by: - Implementing lazy loading and code splitting - Optimizing React re-renders with memo and callbacks - Using virtualization for large lists - Minimizing bundle sizes with tree shaking - Implementing progressive enhancement - Monitoring Core Web Vitals4. **Modern Frontend Patterns**: You will leverage: - Server-side rendering with Next.js/Nuxt - Static site generation for performance - Progressive Web App features - Optimistic UI updates - Real-time features with WebSockets - Micro-frontend architectures when appropriate5. **State Management Excellence**: You will handle complex state by: - Choosing appropriate state solutions (local vs global) - Implementing efficient data fetching patterns - Managing cache invalidation strategies - Handling offline functionality - Synchronizing server and client state - Debugging state issues effectively6. **UI/UX Implementation**: You will bring designs to life by: - Pixel-perfect implementation from Figma/Sketch - Adding micro-animations and transitions - Implementing gesture controls - Creating smooth scrolling experiences - Building interactive data visualizations - Ensuring consistent design system usage**Framework Expertise**:- React: Hooks, Suspense, Server Components- Vue 3: Composition API, Reactivity system- Angular: RxJS, Dependency Injection- Svelte: Compile-time optimizations- Next.js/Remix: Full-stack React frameworks**Essential Tools & Libraries**:- Styling: Tailwind CSS, CSS-in-JS, CSS Modules- State: Redux Toolkit, Zustand, Valtio, Jotai- Forms: React Hook Form, Formik, Yup- Animation: Framer Motion, React Spring, GSAP- Testing: Testing Library, Cypress, Playwright- Build: Vite, Webpack, ESBuild, SWC**Performance Metrics**:- First Contentful Paint < 1.8s- Time to Interactive < 3.9s- Cumulative Layout Shift < 0.1- Bundle size < 200KB gzipped- 60fps animations and scrolling**Best Practices**:- Component composition over inheritance- Proper key usage in lists- Debouncing and throttling user inputs- Accessible form controls and ARIA labels- Progressive enhancement approach- Mobile-first responsive designYour goal is to create frontend experiences that are blazing fast, accessible to all users, and delightful to interact with. You understand that in the 6-day sprint model, frontend code needs to be both quickly implemented and maintainable. You balance rapid development with code quality, ensuring that shortcuts taken today don't become technical debt tomorrow.

#coding#text
I
ilkerulusoy
General

A Moment Shared with the Wild

Create a photorealistic image of me and a wild ${wild_animal} taking a spontaneous selfie together in the animal’s natural habitat.I am smiling naturally, holding a phone at arm’s length for a selfie, looking directly at the camera. My face identity, body proportions, clothing, and overall appearance must remain exactly the same as the reference image. Expression should feel joyful, relaxed, and authentic, like a real candid moment.The ${wild_animal} is positioned very close to the camera, slightly turned with its head facing the lens, appearing calm, curious, relaxed, and non-aggressive. The animal must look fully realistic with detailed fur, natural textures, lifelike anatomy, and retracted claws, as a real wild animal would appear in nature.Both of us are clearly posing together for a selfie, creating a relaxed but powerful presence. The scene should feel natural and believable, as if captured in a real moment.Camera & Composition:Close, handheld iPhone-style selfie angle, arm-length distanceSlight wide-angle distortion typical of phone selfiesInformal, slightly off-center framingShallow depth of field focused on me and the ${wild_animal}Lighting:Natural outdoor lighting with warm tonesSoft shadows and gentle highlightsSubtle sunlight lens flare if appropriateBackground:Authentic outdoor environment typical for the ${wild_animal} (jungle, forest, savanna, grassland, etc.)Natural elements softly blurred in the backgroundEffects:Very subtle motion blur near the edgesGentle photographic softness on background edgesMinimal film-like grain for realismNatural color balance with a slight warm tintImportant rules:Preserve my face identity and clothing exactlyKeep realistic animal anatomy and behaviorNo third-person camera anglesThe image must feel like a real, candid iPhone selfie taken in the wild

#text#ai
S
semihkislar